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Tribes

Teutons

Raids that never stop

The Teutons are the raiding tribe. The Clubswinger is cheap, quick to train and carries a lot of loot, so you build a big army early and plunder your neighbours. Their defence is weaker than others'.

Attack Defence Speed Easy start
A Teuton village and its warband returning from a raid with loot

Strengths

  • Cheap troops that train fast: your army grows faster than others'.
  • Big loot: their units carry a lot, and raids pay for your growth.
  • Merchants carry 1000: twice the Romans'.
  • Skilled raiders: when Teutons raid a village, its Cranny protects only 80% of what it normally hides.

Weaknesses

  • Their defence is weak, and the Earth Wall has a lower bonus than the Romans' and the Gauls' walls.
  • Their merchants are the slowest in the game: 12 fields an hour.
  • Raids make enemies, so be ready for an answer.

Their own buildings

  • Earth Wall: the Teutons' wall.
  • Brewery: capital only, needs a Rally Point at level 10 and a Granary at level 20. It holds a festival that strengthens your armies' attack while it lasts, but catapults hit random targets and Chiefs lower loyalty at half strength.

Troops

These are the Teutons' ten troops as the game has them, each with what it is for:

Teutons troops
UnitAttackDef. vs infantryDef. vs cavalrySpeed (fields/h)CarryCrop upkeep
ClubswingerThe cheapest attacker and the quickest to train. The raiding weapon of the start.402057601
SpearmanThe infantry defender against cavalry.1035607401
AxemanThe Teutons' strongest attacking footman.6030306501
ScoutA scout on foot: finds out what a target holds. Does not fight.0105901
PaladinA strong defensive rider against infantry, and it carries a lot.5510040101102
Teutonic KnightThe Teutons' strongest attacking rider.15050759803
RamKnocks down the wall before your army reaches it.653080403
CatapultWrecks buildings and fields in a normal attack.506010306
ChiefThe administrator: lowers a village's loyalty until it is yours.406040504
SettlerFounds a new village. You need three.10808053,0001

Base values before upgrades. Speed is in fields per hour on a ×1 world and is multiplied by the world's troop speed.

The Chief and conquest

The Chief is the Teutons' administrator. Every Chief that arrives in a normal attack and survives lowers loyalty by 20 to 25. Don't send him during a Brewery festival. Details in the chapter on your second village.

Who they suit

Players who like attacking from day one and log in often.

Tips for the start

  • After the Barracks, train Clubswingers and raid inactive villages nearby.
  • Send scouts first to find who has no army.
  • Build a Cranny early: the players you raid will answer.

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