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The Natars game guide

Everything from your first cropland to the World Wonder. Start with chapter one if you are new, or jump to what you need.

  1. Chapter 1 Start here: your first day The first steps of a new Natars player: picking a world and a tribe, the quests and their rewards, beginner's protection and what to build first.
  2. Chapter 2 Resources: wood, clay, iron and crop How your village produces the four resources of Natars, how high fields go, how to raise production, why to watch your crop and how to protect your stores.
  3. Chapter 3 Buildings: what to build and when The buildings of Natars in the order you'll need them: the first buildings, then the military ones, then defence, then expansion and alliances, and the advanced buildings.
  4. Chapter 4 Army and battles How to train your army in Natars, the difference between a raid, a normal attack, reinforcements and scouting, how a fight is decided, and farm lists.
  5. Chapter 5 The hero and oases How to get a hero in Natars and bring it back to life, its points and experience, and how it takes the oases that raise your production.
  6. Chapter 6 The market and trade How trade works in Natars: merchants and each tribe's load and speed, sending resources, trade offers, the gold merchant and trade routes.
  7. Chapter 7 Your second village and beyond How to found a new village in Natars with settlers and culture points, the celebrations, and how to take other players' villages with an administrator, and what that needs.
  8. Chapter 8 Alliances Why to join an alliance in Natars, how to found one with the Embassy and how many members it holds, and how allies work together in defence, attack and resources.
  9. Chapter 9 The end of the round: the Natars and the Wonder Who the Natars are in Natars, the kinds of artefacts and how to take them, the building plans and World Wonder villages, and how an alliance wins the round.
  10. Chapter 10 Gold and Plus What gold gives you in Natars: Plus, 25% more production, the Gold Club, finishing at once, and how to get gold for free.
  11. Chapter 11 Rankings and medals The player and alliance rankings in Natars, the top ten attackers, defenders, robbers and climbers, and the medals and their gold.

A guide to each tribe

  1. Tribes Gauls Masters of defence and speed
  2. Tribes Romans Discipline and balanced strength
  3. Tribes Teutons Raids that never stop
  4. Tribes Arabs Arrows and riders of the desert
  5. Tribes The tribes of Natars and their troops These are the tribes you can pick on the Natars worlds today. Open a tribe's guide for its strengths and weaknesses, its troops, its own buildings and tips for the start.

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